Remove Vue2-based widget (#6610)

* Remove Vue2-based widget

* move floatformat.js

* Delete docready.js

* Update widget.py
This commit is contained in:
Richard Schreiber
2026-09-29 10:14:21 +02:00
committed by GitHub
parent c875d758f9
commit df74cbf5fc
9 changed files with 18 additions and 2740 deletions
@@ -1,81 +0,0 @@
// Pure-js replacement for $.ready
// by John Friend, https://github.com/jfriend00/docReady
// MIT License
(function (funcName, baseObj) {
'use strict'
// The public function name defaults to window.docReady
// but you can modify the last line of this function to pass in a different object or method name
// if you want to put them in a different namespace and those will be used instead of
// window.docReady(...)
funcName = funcName || 'docReady'
baseObj = baseObj || window
let readyList = []
let readyFired = false
let readyEventHandlersInstalled = false
// call this when the document is ready
// this function protects itself against being called more than once
function ready () {
if (!readyFired) {
// this must be set to true before we start calling callbacks
readyFired = true
for (let i = 0; i < readyList.length; i++) {
// if a callback here happens to add new ready handlers,
// the docReady() function will see that it already fired
// and will schedule the callback to run right after
// this event loop finishes so all handlers will still execute
// in order and no new ones will be added to the readyList
// while we are processing the list
readyList[i].fn.call(window, readyList[i].ctx)
}
// allow any closures held by these functions to free
readyList = []
}
}
function readyStateChange () {
if (document.readyState === 'complete') {
ready()
}
}
// This is the one public interface
// docReady(fn, context);
// the context argument is optional - if present, it will be passed
// as an argument to the callback
baseObj[funcName] = function (callback, context) {
if (typeof callback !== 'function') {
throw new TypeError('callback for docReady(fn) must be a function')
}
// if ready has already fired, then just schedule the callback
// to fire asynchronously, but right away
if (readyFired) {
setTimeout(function () { callback(context) }, 1)
return
} else {
// add the function and context to the list
readyList.push({ fn: callback, ctx: context })
}
// if document already ready to go, schedule the ready function to run
// IE only safe when readyState is "complete", others safe when readyState is "interactive"
if (document.readyState === 'complete' || (!document.attachEvent && document.readyState === 'interactive')) {
setTimeout(ready, 1)
} else if (!readyEventHandlersInstalled) {
// otherwise if we don't have event handlers installed, install them
if (document.addEventListener) {
// first choice is DOMContentLoaded event
document.addEventListener('DOMContentLoaded', ready, false)
// backup is window load event
window.addEventListener('load', ready, false)
} else {
// must be IE
document.attachEvent('onreadystatechange', readyStateChange)
window.attachEvent('onload', ready)
}
readyEventHandlersInstalled = true
}
}
})('docReady', window)
// modify this previous line to pass in your own method name
// and object for the method to be attached to
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